Netman, "Yellow Module" (LVL Up! Heroes & Adventurers!) (X-BT03A-UB02/0044EN)

Netman, "Yellow Module" (LVL Up! Heroes & Adventurers!) (X-BT03A-UB02/0044EN)

Description: [Act] Choose and use one of the following two. You may only use this ability once per turn.
"Yellow Charge!" Put a "Computer" from your drop zone into this card's soul. If you do for this turn, this card gets critical+1!
"Module Shot!" Choose a monster on your opponent's field, pay 1 gauge, and put a soul from this card into the drop zone. If you do, return the chosen card to hand, and your opponent chooses a card from their hand and discards it.
[Soulguard] [Transform] [Pay 2 gauge]
Rarity: C
#: X-BT03A-UB02/0044EN
Set: LVL Up! Heroes & Adventurers!
Number: X-BT03A-UB02/0044EN
[Act] Choose and use one of the following two. You may only use this ability once per turn.
"Yellow Charge!" Put a "Computer" from your drop zone into this card's soul. If you do for this turn, this card gets critical+1!
"Module Shot!" Choose a monster on your opponent's field, pay 1 gauge, and put a soul from this card into the drop zone. If you do, return the chosen card to hand, and your opponent chooses a card from their hand and discards it.
[Soulguard] [Transform] [Pay 2 gauge]

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