Solarisire Guard: Light (Judgment of the Rogue Planet) (JRP-009 N)

Solarisire Guard: Light (Judgment of the Rogue Planet) (JRP-009 N)

Rarity: Normal
#: JRP-009 N
Total Cost: 4
Attribute: Light
Card Type: Resonator
Race: Gears, Solaris
Rules Text Contains: [Solarisation] (3) (As you play this card, you may put three non-magic stone cards that share an attribute with this card from your removed area on the bottom of your deck in any order. If you do, you pay 3 less to play this card.)
[Enter] >>> Destroy up to one target rested non-magic stone entity.
Remove the top card of your deck from the game. Put a non-magic stone light card from your removed area into your hand.
Atk: 700
Def: 800
Flavor: Solaria's power is based on the five types of Solarisire, each with their own Solaristation, guardian, guards and personnel. Aristella's goal is to destroy each of the five Solaristations, freeing the power of Solarisire and restore the legacy of the Old World.
Set: Judgment of the Rogue Planet
Number: JRP-009 N

Frequently Asked Questions

What game is Solarisire Guard: Light from?

Solarisire Guard: Light is a card from Force of Will, part of the Judgment of the Rogue Planet set.

What rarity is Solarisire Guard: Light?

Solarisire Guard: Light is a Normal rarity card from the Judgment of the Rogue Planet expansion in Force of Will.

What conditions is Solarisire Guard: Light available in?

We stock Solarisire Guard: Light in the following conditions: Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Where can I buy Solarisire Guard: Light?

You can buy Solarisire Guard: Light online at The Realm Of Adventure. We offer fast shipping and competitive prices on all Force of Will products.

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