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Submit Support Ticket| Rarity: | Normal |
| #: | TTT-011 N |
| Total Cost: | 1 |
| Attribute: | Light |
| Card Type: | Resonator |
| Race: | Witch, Human |
| Rules Text Contains: | Players cannot perform Foresee effects.
[Enter] >>> If you control a Rogue J/ruler, Exploration 1. 0: Reveal the bottom card of your deck. If it is a light card, stack it face down below this card. Play this ability only once per turn. [Trinity] (This card gains the following text as long as there are three or more cards stacked below it.) - [Rest], expel a water resonator in your removed area: Target a non magic stone, non-J/resonator entity. Its controller expels it. - [Rest]: Expel three cards stacked below this card. If you do, target a non-chant spell with total cost 2 or less. Its controller expels it. |
| Atk: | 400 |
| Def: | 400 |
| Set: | Thoth of the Trinity |
| Number: | TTT-011 N |
Witch of the Tower: No.12 is a card from Force of Will, part of the Thoth of the Trinity set.
Witch of the Tower: No.12 is a Normal rarity card from the Thoth of the Trinity expansion in Force of Will.
We stock Witch of the Tower: No.12 in the following conditions: Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.
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